Character Sheet
D&D analog: Paladin-ish
Special Abilities: can bestow armor boost or a forward explosion
Basic Information
Jorra Tarnthane
| Player
|
Brett
|
| PC Name
|
Jorra Tarnthane
|
| Ancestry
|
Dwarf
|
| Occupation
|
Relic Handler
|
| Faction
|
The Verdant Accord
|
Things Jorra can do well
- Stay in the fray in melee, give tactical advice
- Intimidate foes
- Administer first aid
- Runespark: Create a forward burst of energy
- Aether Shield: Give allies defensive bonuses
- Study the arcane, etch new runes, repair devices (both mundane and arcane)
Attack / Powers Summary
| Attack
|
To resolve hit
|
To resolve damage
|
Tips for more success
|
| Battle Axe
|
Roll d6 (+wd6)
|
Compare Parry
|
Roll 2d8
|
Compare Toughness
|
Try to find bonuses (The Drop, Vulnerable, ganging up, etc)
|
| Runesparks
|
Roll d8-1 (+wd6)
|
TN4
|
Roll 2d6
|
Compare Toughness
|
d8-2 for AP4, or d8-2 to add Fatigue debuff
|
AI Schlock Concept Art
It kept Theren Vireth's frustration and book, and no beard :/
Jorra is supposed to have a beard as well. It's a dwarf thing.
Backstory
| Origin
|
Orphaned during a cave collapse on a caravan route with merchant family and later raised by the rescue engineers.
|
| Heroic Deed
|
Held up a collapsing bridge pillar during a Runequake to allow others to escape, but the debris from a Runeburst during the pillar's collapse remains embedded in scarred flesh.
|
Characterization
| Quirk
|
Eats tiny bits of ruin-dust to “taste” the age and properties and swears bitterness is the taste of ancient grief, but has yet to meet anyone else who can taste it.
|
| Flaw
|
Greedy for recognition, always angling to make the mission's victory recognized as their own.
|
| Play Hook
|
Will not sleep under open sky. Ever. Needs stone above them, even if it’s just a hat full of gravel.
|
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