Cass or Illyn Fenrow
Basic Information
| Ancestry | Human |
| Occupation | Waypoint Scout |
| Faction | The Verdant Accord |
AI Schlock Concept Art
Backstory
| Origin | A hinterland farm runt who managed to track the creature that ravaged the herd through the Eastern Steppe. Was not able to slay it, but alerted a nearby settlement of it's presence, which in turn caught the attention of a Verdant Accord field captain. Fenrow was recruited into the Accord from there. |
| Heroic Deed | Walked solo through a Runewaste gorge to save a stranded envoy and refused the Keels offered in return, taking only a single Tack as payment. |
Characterization
| Quirk | Speaks to ruins like they’re animals—petting stone, cooing to arches, cursing traps aloud. |
| Flaw | Pathologically refuses to stay still or hold position—even when that’s tactically correct. |
| Play Hook | Always checking the wind. Always pacing. Sleeps in five-minute cycles. Wears three different socks for luck. |
Character Sheet
| Agility | d8 | Smarts | d8 | Spirit | d4 | Strength | d6 | Vigor | d6 | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Athletics | d8 | Common Knowledge | d6 | Persuasion d4-1 | |||||||||
| Fighting | d6 | Language (Common) | d8 | ||||||||||
| Shooting | d8 | Notice | d8 | ||||||||||
| Stealth | d6 | Repair | d4 | ||||||||||
| Survival | d6 |
| Pace | Parry | Toughness |
|---|---|---|
| 6 | 5 | 7 (2) |
Pace: 6; Parry: 5; Toughness: 7 (2) Hindrances: Impulsive, Tongue-Tied Edges: Danger Sense Armor: Studded Leather Cap (Armor 2), Studded Leather Jacket (Armor 2), Studded Leather Leggings (Armor 2) Weapons: Unarmed (Range Melee, Damage Str), Crossbow, Light (Range 10/20/40, Damage 2d6, ROF 1, AP 2), Sword, Short (Range Melee, Damage Str+d6) Gear: Backpack, 2x Bolts (per 10) Language: Native (native, d8) Current Wealth: 501f Factions: The Accord
Special Abilities
- Languages Known: Native (native, d8)
Current Load (normal/combat): 31 / 29 (41)
Books In Use: Savage Worlds: Adventure Edition, SWADE Fantasy Companion (2022)
Validity: Character appears valid and optimal