14 May 2025
- 12:2412:24, 14 May 2025 diff hist +77 N Evergreen Created page with "Endless Pacific Northwest Cryptids Factions Cities Discardia"
- 12:2112:21, 14 May 2025 diff hist +48 Main Page No edit summary
7 July 2024
- 18:5718:57, 7 July 2024 diff hist −77 Discarded Worlds:Overall wiki structure No edit summary Tags: Manual revert Visual edit
- 18:5618:56, 7 July 2024 diff hist −519 Main Page No edit summary Tag: Visual edit
3 December 2023
- 15:2715:27, 3 December 2023 diff hist +444 N Shardfall Created page with "Shardfall is a blanket term meant to describe when two or more shards collide. Shards emerge from the Velethe in the context of their own emergence. Rogue shards can emerge within either the vacuum or plenum and move towards shards at the Velethe and collide from either side. In some cases the shards on the Velethe collide with each other, or in rare cases come into emergence superimposed and rip an existing shard in half." Tag: Visual edit
- 15:2115:21, 3 December 2023 diff hist +1,608 N Vanishing Viaduct Created page with "== Basic info == ===Demistable routes=== The demistable routes are stabilized only by their use and maintenance. Abandoned or neglected routes are subject to the twisting and reshaping effects of the Viaduct. Some shard inhabitants are able to use specific techniques or construction to establish and stabilize such routes, but even the most elaborate and well-designed require constant upkeep to varying degrees or be lost to time. The reshaping effect largely happens whe..." Tag: Visual edit
- 15:2015:20, 3 December 2023 diff hist −1,550 Velethe →Cosmology Tag: Visual edit
- 15:1615:16, 3 December 2023 diff hist +23 Main Page →The cutting room floor Tag: Visual edit
- 15:1615:16, 3 December 2023 diff hist −2 Main Page →Fundamental Metaphysics Tag: Visual edit
- 12:2912:29, 3 December 2023 diff hist +828 Velethe No edit summary Tag: Visual edit
2 December 2023
- 20:0420:04, 2 December 2023 diff hist +2,784 Velethe →Shard borders Tag: Visual edit
- 19:2819:28, 2 December 2023 diff hist +33 Velethe No edit summary Tag: Visual edit
- 19:2619:26, 2 December 2023 diff hist +1,312 Velethe No edit summary Tag: Visual edit
- 19:1419:14, 2 December 2023 diff hist +1,294 N Talk:Velethe Created page with "Name Workshop Idea seeds: Abyssal ocean Void Vaccum Vaccyssal Mist?? Cosmic abyss Primordial mists Edge of the world Brainstorm Concept Basically, every shard/quilt needs an edge. At the edge there is some form of boundary or terminus. The terminus can be discrete or fuzzy and can take whatever form it needs to take to make sense for that shard/quilt. Example might be a high seas shard would have the edge of the world waterfall that ships would fall off, a C..." current
- 19:1319:13, 2 December 2023 diff hist −950 Velethe →Name Workshop Tag: Visual edit
- 18:5118:51, 2 December 2023 diff hist +14 Main Page →The cutting room floor Tag: Visual edit
- 18:5018:50, 2 December 2023 diff hist +21 N Abyss Discarde moved page Abyss to Velethe current Tag: New redirect
- 18:5018:50, 2 December 2023 diff hist 0 m Velethe Discarde moved page Abyss to Velethe
- 18:4918:49, 2 December 2023 diff hist −8 Main Page No edit summary Tag: Visual edit
- 13:4013:40, 2 December 2023 diff hist +1,263 Velethe No edit summary Tag: Visual edit
- 13:2113:21, 2 December 2023 diff hist +18 Velethe No edit summary Tag: Visual edit
1 December 2023
- 10:0610:06, 1 December 2023 diff hist +1,265 N Velethe Created page with "Need to workshop this Idea seeds: Abyssal ocean Void Vaccum Cosmic abyss Primordial mists Edge of the world Basically, every shard/quilt needs an edge. At the edge there is some form of boundary or terminus. The terminus can be discrete or fuzzy and can take whatever form it needs to take to make sense for that shard/quilt. Example might be a high seas shard would have the edge of the world waterfall that ships would fall off, a Cloud City might have an impossi..." Tag: Visual edit
- 09:5209:52, 1 December 2023 diff hist −24 Main Page No edit summary Tag: Visual edit
- 00:4800:48, 1 December 2023 diff hist +10 N NSFW talk:Test page Created page with "dslfkbelkf" current
- 00:4700:47, 1 December 2023 diff hist +8 N Shard Created page with "asdfasdf" Tag: Visual edit
- 00:4700:47, 1 December 2023 diff hist +7 N NSFW:Test page Created page with "dknasdf" current
- 00:4700:47, 1 December 2023 diff hist +77 Discarded Worlds:Overall wiki structure →My thoughts Tags: Reverted Visual edit
- 00:3600:36, 1 December 2023 diff hist −938 Discarded Worlds:Overall wiki structure →Idea A Tag: Visual edit
- 00:2500:25, 1 December 2023 diff hist +1,771 N Discarded Worlds:Overall wiki structure Created page with "I want to establish some foundations for the wiki to grow into so it can stay somewhat organized. === Idea A === One way to do this is through MediaWiki's namespaces! A quick rundown of namespaces: they are basically page prefixes that can be configured on the backend. Then those page prefixes can be searched by category, or certain namespaces can be accessed only by specific users. A page can only have one namespace. One idea behind namespaces, is general cosmology a..." Tag: Visual edit
30 November 2023
- 23:5223:52, 30 November 2023 diff hist 0 Main Page →Welcome to the Discarded Worlds Tag: Visual edit
- 23:5123:51, 30 November 2023 diff hist +6 Main Page →Welcome to the Discarded Worlds Tag: Visual edit
- 23:5123:51, 30 November 2023 diff hist +1 Main Page →Welcome to the Discarded Worlds
- 23:5023:50, 30 November 2023 diff hist −1 Main Page →Welcome to the Discarded Worlds Tag: Visual edit
- 23:5023:50, 30 November 2023 diff hist −37 Main Page No edit summary
- 21:4121:41, 30 November 2023 diff hist +320 Main Page No edit summary Tag: Visual edit
- 21:1121:11, 30 November 2023 diff hist +275 Main Page →Discarded Worlds Setting Tag: Visual edit: Switched
- 21:0221:02, 30 November 2023 diff hist −17 Main Page No edit summary Tag: Visual edit
- 21:0121:01, 30 November 2023 diff hist +2 MediaWiki:Medik.css No edit summary current Tag: Manual revert
- 21:0121:01, 30 November 2023 diff hist +6 MediaWiki:Medik.css No edit summary Tag: Reverted
- 21:0021:00, 30 November 2023 diff hist −8 MediaWiki:Medik.css No edit summary Tag: Reverted
- 20:5320:53, 30 November 2023 diff hist +491 MediaWiki:Medik.css No edit summary
- 20:4920:49, 30 November 2023 diff hist +320 Main Page →Waypoints for Wayward Souls
- 20:4420:44, 30 November 2023 diff hist +21 Main Page →Waypoints for Wayward Souls
- 20:4020:40, 30 November 2023 diff hist +102 Main Page →Waypoints for Wayward Souls Tag: Visual edit: Switched
- 20:3720:37, 30 November 2023 diff hist −28 Main Page →Waypoints for Wayward Souls Tag: Visual edit
- 20:3620:36, 30 November 2023 diff hist +265 Main Page No edit summary Tag: Visual edit: Switched
30 September 2023
- 23:0123:01, 30 September 2023 diff hist +220 Main Page No edit summary Tag: Visual edit
- 22:5822:58, 30 September 2023 diff hist −115 Main Page →Waypoints For Wayward Souls Tags: Blanking Visual edit
- 22:5822:58, 30 September 2023 diff hist −640 Main Page No edit summary Tag: Visual edit
- 22:4922:49, 30 September 2023 diff hist +1,881 N MediaWiki:Medik.css Created page with ":root { --lgreen: hsl(135, 35%, 50%); --mgreen: hsl(135, 35%, 30%); --dgreen: hsl(135, 35%, 10%); --lgray: hsl(0, 0%, 85%); --mgray: hsl(0, 0%, 55%); --dgray: hsl(0, 0%, 25%); --shade: #00000075; --notblack: #202020; --notwhite: #CFCFCF; } #mw-wrapper { position: relative; margin-left: auto; margin-right: auto; max-width: 1200px; min-height: 100vh; background: var(--dgray); } body { background: radial-gradient(black 15%, transparent 16%) 0 0, radial-gra..."