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Stoneheart/Characters/Perrin Glore: Difference between revisions

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|+Attack / Powers Summary
|+Attack / Powers Summary
!
!
! colspan="2" |To resolve hit
! colspan="2" |1) Determine hit success
! colspan="2" |To resolve damage
(plus wild die, keep highest)
! colspan="2" |2) Resolve damage
(add damage roll together)
!Tips for more success
!Tips for more success
(Leverage teamwork!)
|-
|-
!Cutlass
!Cutlass
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|Roll d4+d6 *
|Roll d4+d6 *
|Compare Toughness
|Compare Toughness
|Try to find bonuses (The Drop, Vulnerable, ganging up, etc)
| rowspan="2" |Try to find bonuses
|-
The Drop, vulnerable, ganging up, etc.
!
|
|
| colspan="3" |''+2 to damage when opponent is Vulnerable or Perrin has The Drop''
|-
|-
!Shuriken
!Shuriken
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|2d4 *
|2d4 *
|Compare Toughness
|Compare Toughness
|Try to find bonuses (The Drop, Vulnerable, ganging up, etc)
|-
|-
!
!
|
|
|
|
| colspan="3" |''+2 to damage when opponent is Vulnerable or Perrin has The Drop''
|
|
|
|-
!
|
|
| colspan="3" |''*      +2 to damage when opponent is Vulnerable or Perrin has "The Drop"''
|}
|}
==Backstory==
==Backstory==

Revision as of 16:12, 29 May 2025

Perrin Heroforge.png

Basic Information

Character Sheet

Player Michelle
Gender F
Ancestry Halfling
Occupation Negotiator
Faction The Verdant Accord

Things Perrin can do easily:

  • Sneak around (extra damage if attacking unnoticed)
  • Jump, climb, and run
  • Sleight of Hand, stealing, and gambling
  • Swing her Cutlass or throw a Shuriken
  • Has a keen eye for noticing details
  • Persuade, Intimidate, or Taunt others
  • Recall knowledge on regional history, markets, trade, black market, etc.
  • VERY skillful at leveraging Tack
Attack / Powers Summary
1) Determine hit success

(plus wild die, keep highest)

2) Resolve damage

(add damage roll together)

Tips for more success

(Leverage teamwork!)

Cutlass Roll d6 (+w6) Compare Parry Roll d4+d6 * Compare Toughness Try to find bonuses

The Drop, vulnerable, ganging up, etc.

Shuriken Roll d6 (+w6) TN4 2d4 * Compare Toughness
* +2 to damage when opponent is Vulnerable or Perrin has "The Drop"

Backstory

Origin Raised in an enclave of charlatans; has half a map, a quarter memory, and no concept of full truth.
Heroic Deed Brokered peace between two warring clans using only a single keel, two tacks, and three chickens.

Characterization

Quirk Keeps a journal of “debts and karmas” and won’t accept a gift without logging a payback.
Flaw Hoards Tack like a dragon hoards gold, is suspiciously generous with earning favors until it’s time to cash in.
Play Hook Claims to never forget a face. But forgets names, places, and directions constantly.