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[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:TTRPG]] | [[Category:TTRPG]] | ||
D&D Analog: Rogue/Artificer-ish | D&D Analog: Rogue/Artificer-ish | ||
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== Basic Information == | == Basic Information == | ||
{{DISPLAYTITLE:Ruvan Skarn}} | |||
[[Category:Stoneheart]] | |||
[[Category:Characters]] | |||
[[Category:TTRPG]] | |||
[[Stoneheart/Characters/Ruvan Skaarn/Sheet|Character Sheet]] | |||
{| class="wikitable" | {| class="wikitable" | ||
!Player | !Player | ||
|Gabriel | |Gabriel | ||
|- | |- | ||
!Ancestry | !Ancestry | ||
| Line 39: | Line 39: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Attack / Powers Summary | |+Attack / Powers Summary | ||
! | ! | ||
! colspan="2" |To resolve hit | ! colspan="2" |To resolve hit | ||
! colspan="2" |To resolve damage | ! colspan="2" |To resolve damage | ||
!Tips for more success | !Tips for more success | ||
|- | |- | ||
! | !Spear | ||
|Roll | |Roll d4 (+w6) | ||
|Compare Parry | |Compare Parry | ||
|Roll | |Roll 2d6 | ||
|Compare Toughness | |Compare Toughness | ||
|Try to find bonuses (The Drop, Vulnerable, ganging up, etc) | |Try to find bonuses (The Drop, Vulnerable, ganging up, etc) | ||
|} | |} | ||
== Backstory == | == Backstory == | ||
Revision as of 14:21, 29 May 2025
D&D Analog: Rogue/Artificer-ish
Special Abilities: Uses environmental arcane runes to create openings
Basic Information
| Player | Gabriel |
|---|---|
| Ancestry | Orc |
| Occupation | Runebind Splicer |
| Faction | The Verdant Accord |
Things Ruvan can do easily:
- Jump, climb, and run
- Read runes, glean information from runebind relays, familiar with ancient arcane devices
- Study Surroundings, generally well-traveled
- Audioglyph: Create sound or silence
- Lumioglyph: Create light or darkness
- Has a keen eye for noticing details
| To resolve hit | To resolve damage | Tips for more success | |||
|---|---|---|---|---|---|
| Spear | Roll d4 (+w6) | Compare Parry | Roll 2d6 | Compare Toughness | Try to find bonuses (The Drop, Vulnerable, ganging up, etc) |
Backstory
| Origin | From a region known as the Stonepine Buttes and came of age assisting with trade caravans to the canyon, and eventually began settling in the foreign land and a newfound home in Stoneheart. |
| Heroic Deed | Guided a village exodus through a section of the skypaths, without a single loss, during a canyon washout storm. |
Characterization
| Quirk | Wears a obtusely heavy necklace made out of mementos from those met along the way. |
| Flaw | Has a martyr complex—believes it’s always their job to take the hit, even to foolish extremes. |
| Play Hook | Refuses to raise a weapon unless an enemy raises it first. This has led to broken ribs. And noses. And worse. |
Related Pages
| Setting Information | Stoneheart Canyon | Factions | Locations | Culture |
|---|---|---|---|---|
| Adventure Hook | Adventure Hook | Characters | Worldbuilding |