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Special Abilities: can bestow armor boost or a forward explosion | Special Abilities: can bestow armor boost or a forward explosion | ||
== Basic Information == | == Basic Information == | ||
Jorra Tarnthane | |||
{| class="wikitable" | {| class="wikitable" | ||
|Ancestry | !Player | ||
|Brett | |||
|- | |||
! PC Name | |||
|Jorra Tarnthane | |||
|- | |||
!Ancestry | |||
|Dwarf | |Dwarf | ||
|- | |- | ||
!Occupation | |||
|Relic Handler | |Relic Handler | ||
|- | |- | ||
!Faction | |||
|[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]] | |[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]] | ||
|} | |} | ||
==AI Schlock Concept Art== | ==AI Schlock Concept Art== | ||
<gallery widths="150" heights="200" mode="packed-hover"> | <gallery widths="150" heights="200" mode="packed-hover"> | ||
Revision as of 18:57, 20 May 2025
D&D analog: Paladin-ish
Special Abilities: can bestow armor boost or a forward explosion
Basic Information
Jorra Tarnthane
| Player | Brett |
|---|---|
| PC Name | Jorra Tarnthane |
| Ancestry | Dwarf |
| Occupation | Relic Handler |
| Faction | The Verdant Accord |
AI Schlock Concept Art
Backstory
| Origin | Orphaned during a cave collapse on a caravan route with merchant family and later raised by the rescue engineers. |
| Heroic Deed | Held up a collapsing bridge pillar during a Runequake to allow others to escape, but the debris from a Runeburst during the pillar's collapse remains embedded in scarred flesh. |
Characterization
| Quirk | Eats tiny bits of ruin-dust to “taste” the age and properties and swears bitterness is the taste of ancient grief, but has yet to meet anyone else who can taste it. |
| Flaw | Greedy for recognition, always angling to make the mission's victory recognized as their own. |
| Play Hook | Will not sleep under open sky. Ever. Needs stone above them, even if it’s just a hat full of gravel. |
Related Pages
| Setting Information | Stoneheart Canyon | Factions | Locations | Culture |
|---|---|---|---|---|
| Adventure Hook | Adventure Hook | Characters | Worldbuilding |