No edit summary |
No edit summary |
||
| Line 6: | Line 6: | ||
== Basic Information == | == Basic Information == | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |Ancestry | ||
| | |Orc | ||
|- | |- | ||
| | |Occupation | ||
| | |Runebind Splicer | ||
|- | |- | ||
| | |Faction | ||
|[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]] | |[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]] | ||
|} | |} | ||
| Line 18: | Line 18: | ||
<gallery widths="150" heights="200" mode="packed-hover"> | <gallery widths="150" heights="200" mode="packed-hover"> | ||
File:Ruvan and Vakra Skarn concept1 AI.png | File:Ruvan and Vakra Skarn concept1 AI.png | ||
File:Ruvan and Vakra Skarn concept2 AI.png | File:Ruvan and Vakra Skarn concept2 AI.png | ||
</gallery> | </gallery> | ||
== Backstory == | == Backstory == | ||
Origin | {| class="wikitable" | ||
|Origin | |||
Heroic Deed | |From a clan on the rim of the Stoneheart Canyon and grew up patrolling between the ridge lines and ancient weather towers. | ||
|- | |||
|Heroic Deed | |||
|Guided a village exodus through a section of the skypaths, without a single loss, during a canyon washout storm. | |||
|} | |||
== Characterization == | == Characterization == | ||
Quirk | {| class="wikitable" | ||
|Quirk | |||
Flaw | |Wears a obtusely heavy necklace made out of mementos from those met along the way. | ||
|- | |||
Play Hook | |Flaw | ||
|Has a martyr complex—believes it’s always their job to take the hit, even to foolish extremes. | |||
|- | |||
|Play Hook | |||
|Refuses to raise a weapon unless an enemy raises it first. This has led to broken ribs. And noses. And worse. | |||
|} | |||
Revision as of 18:12, 18 May 2025
Basic Information
| Ancestry | Orc |
| Occupation | Runebind Splicer |
| Faction | The Verdant Accord |
AI Schlock Concept Art
Backstory
| Origin | From a clan on the rim of the Stoneheart Canyon and grew up patrolling between the ridge lines and ancient weather towers. |
| Heroic Deed | Guided a village exodus through a section of the skypaths, without a single loss, during a canyon washout storm. |
Characterization
| Quirk | Wears a obtusely heavy necklace made out of mementos from those met along the way. |
| Flaw | Has a martyr complex—believes it’s always their job to take the hit, even to foolish extremes. |
| Play Hook | Refuses to raise a weapon unless an enemy raises it first. This has led to broken ribs. And noses. And worse. |