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Stoneheart/Characters/Ruvan Skaarn: Difference between revisions

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== Basic Information ==
== Basic Information ==
{| class="wikitable"
{| class="wikitable"
|'''Ancestry'''
|Ancestry
|Human
|Orc
|-
|-
|'''Occupation'''
|Occupation
|Waypoint Scout
|Runebind Splicer
|-
|-
|'''Faction'''
|Faction
|[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]]
|[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]]
|}
|}
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<gallery widths="150" heights="200" mode="packed-hover">
<gallery widths="150" heights="200" mode="packed-hover">
File:Ruvan and Vakra Skarn concept1 AI.png
File:Ruvan and Vakra Skarn concept1 AI.png
</gallery>
===Prior results===
<gallery widths="750" heights="100" mode="packed-hover">
File:Ruvan and Vakra Skarn concept2 AI.png
File:Ruvan and Vakra Skarn concept2 AI.png
</gallery>
</gallery>


== Backstory ==
== Backstory ==
Origin
{| class="wikitable"
 
|Origin
Heroic Deed
|From a clan on the rim of the Stoneheart Canyon and grew up patrolling between the ridge lines and ancient weather towers.
|-
|Heroic Deed
|Guided a village exodus through a section of the skypaths, without a single loss, during a canyon washout storm.
|}


== Characterization ==
== Characterization ==
Quirk
{| class="wikitable"
 
|Quirk
Flaw
|Wears a obtusely heavy necklace made out of mementos from those met along the way.
 
|-
Play Hook
|Flaw
|Has a martyr complex—believes it’s always their job to take the hit, even to foolish extremes.
|-
|Play Hook
|Refuses to raise a weapon unless an enemy raises it first. This has led to broken ribs. And noses. And worse.
|}

Revision as of 18:12, 18 May 2025


Basic Information

Ancestry Orc
Occupation Runebind Splicer
Faction The Verdant Accord

AI Schlock Concept Art

Backstory

Origin From a clan on the rim of the Stoneheart Canyon and grew up patrolling between the ridge lines and ancient weather towers.
Heroic Deed Guided a village exodus through a section of the skypaths, without a single loss, during a canyon washout storm.

Characterization

Quirk Wears a obtusely heavy necklace made out of mementos from those met along the way.
Flaw Has a martyr complex—believes it’s always their job to take the hit, even to foolish extremes.
Play Hook Refuses to raise a weapon unless an enemy raises it first. This has led to broken ribs. And noses. And worse.