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Template:Stoneheart Charsheet: Difference between revisions

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!colspan=3 style="color:SeaGreen"|Weapons
!colspan=3 style="color:SeaGreen"|Weapons
|-  
|-  
|style="color:SeaGreen"|Melee||colspan=2 style="color:SeaGreen"|Roll fighting vs TN4, then compare w/ parry
|style="color:SeaGreen"|Melee||colspan=2 style="color:SeaGreen"|Roll fighting vs TN4, then compare w/ parry<br>Roll damage (add dice), compare to Toughness
|-
|-
|colspan=2|{{{melee_weapon}}}<br>{{{melee_details}}}||'''Damage:'''<br> {{{strength_die}}}+{{{melee_die}}}
|colspan=2|{{{melee_weapon}}}<br>{{{melee_details}}}||'''Damage:'''<br> {{{strength_die}}}+{{{melee_die}}}

Revision as of 20:02, 26 May 2025

Derived Stats

Derived Stats
Pace Parry Toughness
{{{pace_value}}} {{{parry_value}}} {{{toughness_value}}} ({{{armor_value}}}) Armor Piercing
bypasses (#)

Traits

Agility {{{agility_die}}}
Athletics {{{athletics_die}}}
Fighting {{{fighting_die}}}
Piloting {{{piloting_die}}}
Riding {{{riding_die}}}
Shooting {{{shooting_die}}}
Stealth {{{stealth_die}}}
Thievery {{{thievery_die}}}
Smarts {{{smarts_die}}}
Alchemistry {{{alchemistry_die}}}
Arcanology {{{arcanology_die}}}
Coinwise {{{coinwise_die}}}
Common Knowledge {{{commonknowledge_die}}}
Gambling {{{gambling_die}}}
Healing {{{healing_die}}}
Historylore {{{historylore_die}}}
Notice {{{notice_die}}}
Repair {{{repair_die}}}
Research {{{research_die}}}
Runesplicing {{{runesplicing_die}}}
Sigilcrafting {{{sigilcrafting_die}}}
Survival {{{survival_die}}}
Tactics {{{tactics_die}}}
Taunt {{{taunt_die}}}
Spirit {{{spirit_die}}}
Intimidation {{{intimidation_die}}}
Performance {{{performance_die}}}
Persuasion {{{persuasion_die}}}
Strength {{{strength_die}}}
Vigor {{{vigor_die}}}
Lithografting {{{lithografting_die}}}

Hindrances

{{{hindrance_list}}}


Edges

{{{edge_list}}}

Equipment

Weapons
Melee Roll fighting vs TN4, then compare w/ parry
Roll damage (add dice), compare to Toughness
{{{melee_weapon}}}
{{{melee_details}}}
Damage:
{{{strength_die}}}+{{{melee_die}}}
Ranged Roll Shooting vs TN4
{{{ranged_weapon}}}
{{{ranged_details}}}
Damage:
{{{ranged_die}}}
Armor called shots checks vs specific parts
Head {{{armor_head}}} Armor:
{{{head_value}}}
Face {{{armor_face}}} Armor:
{{{face_value}}}
Torso {{{armor_torso}}} Armor:
{{{torso_value}}}
Arms {{{armor_arms}}} Armor:
{{{arms_value}}}
Legs {{{armor_legs}}} Armor:
{{{legs_value}}}

Backpack

{{{pack_list}}}

Current Wealth

{{{keel_value}}}/

Powers

{{{powers_list}}}