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Stoneheart/Characters/Wex: Difference between revisions

From Discarded Worlds
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== Basic Information ==
== Basic Information ==
{| class="wikitable"
{| class="wikitable"
|'''Ancestry'''
|Ancestry
|Human
|Gnome
|-
|-
|'''Occupation'''
|Occupation
|Waypoint Scout
|Gadgeteer
|-
|-
|'''Faction'''
|Faction
|[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]]
|[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]]
|}
|}
Line 14: Line 14:
File:Zimble and Polla Wex concept1 AI.png
File:Zimble and Polla Wex concept1 AI.png
</gallery>
</gallery>
===Prior results===
==Backstory==
<gallery widths="750" heights="100" mode="packed-hover">
{| class="wikitable"
</gallery>
|Origin
 
|From a half-ruined skydock town and grew up listening to too many embellished stories that were traded like sugar.
== Backstory ==
|-
Origin
|Heroic Deed
 
|Infiltrated a hostile stronghold disguised as a local bird; spent 3 days _living as the bird_ before triggering the sabotage.
Heroic Deed
|}


== Characterization ==
== Characterization ==
Quirk
{| class="wikitable"
 
|Quirk
Flaw
|Carries a pocketful of “lucky screws” and insists one of them saved a friend's life when they were ‘crawling the Screeplate.’
 
|-
Play Hook
|Flaw
|Lies constantly—mostly for fun, sometimes for gain, never malicious, but never stops.
|-
|Play Hook
|Writes secret messages to the party during downtime—on gear, in food, in other people’s boots.
|}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Stoneheart]]
[[Category:Stoneheart]]
[[Category:TTRPG]]
[[Category:TTRPG]]

Revision as of 18:19, 18 May 2025

Basic Information

Ancestry Gnome
Occupation Gadgeteer
Faction The Verdant Accord

AI Schlock Concept Art

Backstory

Origin From a half-ruined skydock town and grew up listening to too many embellished stories that were traded like sugar.
Heroic Deed Infiltrated a hostile stronghold disguised as a local bird; spent 3 days _living as the bird_ before triggering the sabotage.

Characterization

Quirk Carries a pocketful of “lucky screws” and insists one of them saved a friend's life when they were ‘crawling the Screeplate.’
Flaw Lies constantly—mostly for fun, sometimes for gain, never malicious, but never stops.
Play Hook Writes secret messages to the party during downtime—on gear, in food, in other people’s boots.