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Stoneheart/Characters/Perrin Glore: Difference between revisions

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== Basic Information ==
[[File:Perrin Heroforge.png|thumb]]
==Basic Information==
[[Stoneheart/Characters/Glore/Sheet|Character Sheet]]
{| class="wikitable"
{| class="wikitable"
|'''Ancestry'''
!Player
|Human
|Michelle
|-
|-
|'''Occupation'''
!Gender
|Waypoint Scout
|F
|-
|-
|'''Faction'''
!Ancestry
|Halfling
|-
!Occupation
|Negotiator
|-
!Faction
|[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]]
|[[Stoneheart/Factions#The Verdant Accord|The Verdant Accord]]
|}
|}
==AI Schlock Concept Art==
<gallery widths="150" heights="200" mode="packed-hover">
File:Tasmin and Perrin Glore concept 1 AI.png
</gallery>
===Prior results===
<gallery widths="750" heights="100" mode="packed-hover">
</gallery>


=== Things Perrin can do easily: ===
The usual D&D rogue stuff:
* Sneak around (extra damage if attacking unnoticed!)
* Jump, climb, and run
* Sleight of Hand, stealing, and gambling
* Persuade, Intimidate, or Taunt others
* Has a keen eye for noticing details
In Stoneheart:


== Backstory ==
* Recall knowledge on regional history, markets, trade, black market, etc.
Origin
* Perrin is also VERY skillful at leveraging Tack. (Anytime Perrin spends it to reroll a die, add +2)


Heroic Deed
{| class="wikitable"
 
|+Attack / Powers Summary
== Characterization ==
!
Quirk
! colspan="2" |1) Determine hit success
 
(plus wild die, keep highest)
Flaw
! colspan="2" |2) Resolve damage
 
(add damage roll together)
Play Hook
!Tips for more success
(Leverage teamwork!)
|-
!Cutlass
|Roll d6 (+w6)
|Compare Parry
|Roll d4+d6 *
|Compare Toughness
| rowspan="2" |Try to find bonuses
The Drop, vulnerable, ganging up, etc.
|-
!Shuriken
|Roll d6 (+w6)
|TN4
|2d4 *
|Compare Toughness
|-
!
|
|
|
|
|
|-
!
|
|
| colspan="3" |''*      +2 to damage when opponent is Vulnerable or Perrin has "The Drop"''
|}
==Backstory==
{| class="wikitable"
|Origin
| Raised in an enclave of charlatans; has half a map, a quarter memory, and no concept of full truth.
|-
| Heroic Deed
|Brokered peace between two warring clans using only a single keel, two tacks, and three chickens.
|-
|}
==Characterization==
{| class="wikitable"
|Quirk
|Keeps a journal of “debts and karmas” and won’t accept a gift without logging a payback.
|-
|Flaw
|Hoards Tack like a dragon hoards gold, is suspiciously generous with earning favors until it’s time to cash in.
|-
|Play Hook
|Claims to never forget a face. But forgets names, places, and directions constantly.
|}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Stoneheart]]
[[Category:Stoneheart]]
[[Category:TTRPG]]
[[Category:TTRPG]]

Latest revision as of 16:23, 29 May 2025

Perrin Heroforge.png

Basic Information

Character Sheet

Player Michelle
Gender F
Ancestry Halfling
Occupation Negotiator
Faction The Verdant Accord

Things Perrin can do easily:

The usual D&D rogue stuff:

  • Sneak around (extra damage if attacking unnoticed!)
  • Jump, climb, and run
  • Sleight of Hand, stealing, and gambling
  • Persuade, Intimidate, or Taunt others
  • Has a keen eye for noticing details

In Stoneheart:

  • Recall knowledge on regional history, markets, trade, black market, etc.
  • Perrin is also VERY skillful at leveraging Tack. (Anytime Perrin spends it to reroll a die, add +2)
Attack / Powers Summary
1) Determine hit success

(plus wild die, keep highest)

2) Resolve damage

(add damage roll together)

Tips for more success

(Leverage teamwork!)

Cutlass Roll d6 (+w6) Compare Parry Roll d4+d6 * Compare Toughness Try to find bonuses

The Drop, vulnerable, ganging up, etc.

Shuriken Roll d6 (+w6) TN4 2d4 * Compare Toughness
* +2 to damage when opponent is Vulnerable or Perrin has "The Drop"

Backstory

Origin Raised in an enclave of charlatans; has half a map, a quarter memory, and no concept of full truth.
Heroic Deed Brokered peace between two warring clans using only a single keel, two tacks, and three chickens.

Characterization

Quirk Keeps a journal of “debts and karmas” and won’t accept a gift without logging a payback.
Flaw Hoards Tack like a dragon hoards gold, is suspiciously generous with earning favors until it’s time to cash in.
Play Hook Claims to never forget a face. But forgets names, places, and directions constantly.