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[insert gallery of the PCs and their allies] | [insert gallery of the PCs and their allies] | ||
== | == Keep and even keel == | ||
'''Keels''' are the coins that keep us moving forward. Always check your money, swindlers can easily "shortstack" you! | |||
Formal contracts are written and sealed within a special block called an '''isokeel'''. If you find an isokeel | Formal contracts are written and sealed within a special block called an '''isokeel'''. If you find an isokeel, have it appraised and there may be a reward! | ||
Do favors for people to earn '''Tack''', spend Tack to request favors | Do favors for people to earn '''Tack''', spend Tack to request favors. Tack and Keels are not exchangeable. | ||
= Play by Post = | = Play by Post = | ||
Revision as of 09:40, 23 May 2025
Welcome team
I'll get right to the point.
The Accord is dispatching you to escort a Class 4 convoy through a western spur of Stoneheart and north towards the city of Briarhold.
The Forgecore is large and transporting it will be slow, and it is going to be a prime target for bandits, scavengers, and who knows what else. We need skilled people to guard it and scout the canyon paths. We entrust you with it's safety and it's installation at CN-07: Greyreach Spindle.
Get to know each other
[insert gallery of the PCs and their allies]
Keep and even keel
Keels are the coins that keep us moving forward. Always check your money, swindlers can easily "shortstack" you!
Formal contracts are written and sealed within a special block called an isokeel. If you find an isokeel, have it appraised and there may be a reward!
Do favors for people to earn Tack, spend Tack to request favors. Tack and Keels are not exchangeable.
Play by Post
Whatsapp Chats
| Stoneheart Canyon | In-universe scenes, resolving dice rolls, character dialog |
|---|---|
| Stoneheart Discussion | Questions about the plot, the adventure direction, etc |
| Character Discussion | Questions about characters, abilities, and how to play them |
Savage Worlds System
Whenever I ask you to roll something, assume your roll needs to meet or beat a Target Number of 4. Rolls will have modifiers, and I'll let you know which die to use. For every 4 you roll over the Target Number, you get a Raise which will add effects.
Dice can explode! If your die aces (highest roll), reroll the die and add the new roll to the previous one. Exploding die can explode, so there will be crazy rolls sometimes.
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You can spend Tack to do some helpful things. Spend it freely, as you earn it. Tack is best when it flows.
Most often, you will use Tack to reroll a roll you don't like.
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Everything else will come in time.
See this page for more information
Related Pages
| Setting Information | Stoneheart Canyon | Factions | Locations | Culture |
|---|---|---|---|---|
| Adventure Hook | Adventure Hook | Characters | Worldbuilding |